Players then preceed to either build a tower for defence or worker for gas. The towers are determined by your builder with the exception of Custom which is determined by the player themself. After the start of the game, you can view details of the current game and some statistics on the Masterboard. You can already chat with the other people in the game (just like in normal Starcraft 2). The starting screen in addition to builder selection has game modes that either decide how you play (Chaos/Classic) or impacts on your strategies (Gas Cap/Reflex). New builders are unlocked at certain levels. Arcade Mode may be initiated which unlocks all builders to allow a player to have the complete experience of Squadron Tower Defence without the hassle to gain levels. This is to mainly to have players try different builders and understand how each builder works. Every beginner or prestiged has the only option of Random Builder. Squadron Tower Defence is a strategic game where players should have knowledge of what each tower delivers and tactical decisions that can harm the opposition.Īt the very start of the game (after the loading screen), you see a user interface that allows you to pick which race you want to play. Players choose their builder at the start of the game and continue with it throughout the game, with the exception of Chaos Mode games. The player's income value is awarded in minerals at the end of each round. Sending fighter spawns or upgrading security system increases income, which is cumulative throughout the game. Workers gather gas which may be used to send units to attack the opposing team, upgrade the Security System or upgrade supply limit. The Security System is played controlled by the first player to select it and can be commanded to take action. Fighters that clear their wave access the warp points to teleport in the Security System Area to defend any leaks. Should a creep pass a lane, they will travel directly to the Security System which is the objective of keeping alive. Players build towers which, when the combat round begins, morph to fighters and fight the wave. The waves of creep are spawned each round at warp points (one for each player's lane). The game ends when the oppositing team's Security System is destroyed.Īn additional game mode is currently under development that would allow players to play solo in a FFA game mode. Up to two teams of players defend against 31+ waves of creep and while keeping the Security System alive. Squadron Tower Defense (Squad TD) is a 1-8 player Starcraft II custom map focused around building defences and resource management. Most of the information should still be valid, but it cannot be expected to work in all of your games. The wiki below remains as it was is for archival purposes. A more updated version can be found here, on reddit. Official Website and Forum at - Reddit and Discord The wiki pages underneath are out of data and should not be followed. Lisk is credited for creating the Warcraft III map Legion TD, which this game is heavily based off of. Squadron Tower Defense was created by tsjnsn and currently maintained by kelson. 2 The wiki pages underneath are out of data and should not be followed.
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